So as we had a hangout last sunday, and it was great fun, we answered some questions for budding gold makers, discussed some topics, and learnt from each other.
So what thoughts can I pass on from this hangout that might not be 100% apparent, or are simply things that I think we may miss sometimes! (especially me).
we discussed the need for gathering, and Dual Gatherers at the launch of a new expansion. The general idea it seemed by most gold makers was to simply farm farm farm there little backsides away, throw it all up on the AH and enjoy the massive prices on launch!
However I had different ideas, which we discussed.
So my plan for MoP gathering had a slightly different take, I plan to start out dumping materials onto the AH in a small % of my total gathering, and push the rest into a “Shuffle” of materials.
With Ore being split between Jewelcrafting, Engineering, and Blacksmithing as I see most profitable. With the highest amount most likely begin prospected, then the Gems being again split between Raw Gems to the AH, Cut Gems, and Jewellery as I see appropriate. Splitting the jewellery between disenchanting and the AH as I deem appropriate based on prices. The idea being to follow the basic shuffle, but with the intention of both making profit, and pushing my professions forward at the same time. Remember being first makes BIG profit!
Ok so I always treat herbs slightly different to Ore, with Ore I do a bit of everything, however with herbs I tend to be a bit more focused. The reasons for this are that in the past I’ve not made a great use of Glyphs as I should have.
However this time round with the fun changes in Glyphs, and the added Shoulder enchants I’m really excited about inscription.
Ok so the image shows a very basic layout of the full potential Shuffle for Herbs in Mists Of Pandaria, but I don’t plan on using all stages on the initial release week or two. Now like I said in the Ore section the reason for this will be to not only earn some major gold, but also to push my professions forward as fats as possible to get those firsts! Be it 1st in the market to set prices, or 1st with specific patterns, and thus 0 competition!
With this in mind I will be focusing my herbs in 2 main areas:
- Potions and Flasks for Profit
- Glyphs to Sell, and to Speed Level inscription!
With everyone levelling and wanting that extra speed, and survivability potions and flasks will be in huge demand, so I will keep the market at the prices I want, making potions/flask that don’t even give me skill levels if the profit is there, whilst also pushing forward to max level so I can access the high level Transmutes! With Alchemy though my attention will be on maximizing profit rather than speed leveling the profession itself, although I’m sure I will be able to do both without losing any major profit.
Glyphs on the other hand will be made with the single-minded purpose of Leveling inscription to max as quick as possible! The reason for this is to gain access to everything I can as quick as possible and hopefully dominate the shoulder enchants, and Epic staves before anyone else notices the market (which on my server is gonna be a slim timescale).
In both cases my main goal is gaining the position to set my own prices. With alchemy this will be done with force and a strong hand, forcing people out of the market, and keeping material prices high, whereas with Inscription it will be about being first into the markets, then being strong with my prices!
Now leather does have a kinda shuffle, as follows:
So yes there is multiple options for all the lovely leather my Skinner will be collecting, but what will I do with mine, will put simply the bare minimal crafting initially, doing what’s necessary to level my Leatherworker, and unless prices and demand are amazing then I wont be making much armour until I get to at least the 90 blue and epic items.
My main intention here will be to trade up leathers, initially most people will be dumping their raw mats on the AH trying to make a killing, and even at these initial prices there is still a great amount of potential profit in a simple Trading Up process, similar to the one I wrote about in my Back2Basics: Trade-ins Post. If the prices are right at the low-end Sha-touched and Exotic leathers, then the ability to make Magnificent Hides, and populate the Ah with a consistent stock will hopefully allow me to make a ton of gold!
The only exception being Armour Patches, these I will be watching closely and making a decision based upon prices, however If I can get leather quick enough and the competition is low I might treat this market in a similar way to Potions, and try to dominate and possibly control it, but I don’t think this will happen on my server.
Release Week Material Conclusions
So I’ve talked a little about the possibilities with materials during the initial Mists Of Pandaria release rush, and also about what I’m going to do myself, plus Cold, Eric and the Gang talked about their plans in our Hangout, but what are the most important lessons to take away from this specific area and use in gold making in general!!!
The ideas I want you to take from these “Rush” periods is very simple:
- Know Your Options
- Monitor your markets, and Possible Markets
- Don’t Back yourself into a corner only following one method.
- Do what’s right for you, not what others tell you!
OK so this was meant to be a post about all the subjects of the hangout, but I spent quiet a large amount of time rambling on about materials, and gatherers in the Release Rush of Mists Of Pandaria, so I’m gonna leave this post here, and let this information and ideas sink in, and follow-up some of the other topics at a later date.
So let me know your plans for the Release Rush, how are you gonna deal with farmed materials? Or aren’t you gonna farm and just speed off to 90 then worry about professions? Everyone’s methods are different, and none are wrong! So please share yours as sometimes the simplest ideas from others can spark my imagination and help me to improve, as I hope I help you guys too